NPCs and Creatures

Last updated: 01.2025

In Foundry VTT, the DSA5 system distinguishes between different types of actors, each with their own character sheets and functions.

Actor Types

1. Character (Hero)

The standard sheet for player characters.

2. Non-Player Character (NPC)

For important GM characters that are elaborated similarly to heroes.

3. Creature (Monsters & Animals)

A specialized sheet for opponents and animals.

Actor Types Comparison

Creature Types & Automation

The system offers powerful automation for different creature classes (e.g., Demons, Elementals, Undead).

How It Works

When you enter the Type (e.g., “Demon (Lesser)”) in the creature sheet, the system recognizes this automatically.

Creature Type Configuration

Effects

Creature Type Automatic Effects
Demons Resistance to profane weapons (half damage)
Undead Immunity to poison, disease
Elementals Type-specific immunities
Golems No fatigue, poison immunity

Tip: Pay attention to the correct spelling of the type (or use drag & drop from the compendium) so that automation takes effect.

Loot

Creatures have their own inventory area for loot.

Creature Loot Tab

Creating NPCs & Creatures

From Scratch

  1. Click Create Actor in the actor directory
  2. Select the type (Character, NPC, or Creature)
  3. Fill in the required values

From Compendium

  1. Open the Library
  2. Search for the creature
  3. Drag it to the actor directory or directly onto the scene

Modifying Creatures

Use the Breeding Pit (Zuchtgrube) feature to modify existing creatures:

See Breeding Pit for more details.

Tips


See also: